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Peak Mountain 3

Pistols & Gri Gris

FA Eric Horst
CREATED 
UPDATED 

Description

The Main Wall at The Wild Iris is somewhat lacking in quality 5.11- lines, but this one is worth doing, makes for an interesting outing, and doesn't have any dynos from monos (like

Osita

!). P&GG is also much more continuous & enganging than its neighbor to the right.

A few thin slab moves lead to a juggy sidepull flake well left of the bolt line. Make an ascending right-ward traverse to the arching bulge. Long reaches between great pockets lead over the bulge to the light gray headwall. Head up & slightly right with a few more sequential cranks between smaller pockets. Eventually the holds get much bigger as easier moves lead to the anchor.

Location

On the far right end of the Five Ten Wall there lies a pair of short routes. This is the left route.

Protection

Bolts to 2 BA shared with "War Paint".