- Edit (TBD)
Description
This is a fun little route, with the emphasis on little. A bit of face climbing gains the alcove above. Great thin hands jamming and stemming can be used to get through the overhang. Exit left over the next overhang with one more fun move to easier ground. Those with a strong crack background will likely find this climb easier, but the crux still probably won't be a gimme.
Location
The start is climber's right of Last Frontier by about 30 feet. It looked to me like there are 3 options for getting off the ground and accessing the meat of the climb in the alcove. I ended up starting directly below the alcove and moving up a short, unprotected face with a pretty good landing. The next option to the right follows a left leaning broken crack with some tricky footwork; this start has a bit of a rougher landing. The farthest right start also was a left leaning broken crack/seam. This looked like it might have had the easiest climbing. In any case, no gear for the first 10 or 15 feet until you are into the alcove.
Protection
A few cams from finger size to a #2 or #3 C4. You can rap off from the top of the Last Frontier corner to your left (fixed rap station on a tree). A #4 also comes in handy to back up the tree for an anchor, but probably isn't necessary. Crux protects well with a .75 or #1 C4.
Routes in k. The Slime Wall
- 2Climb and Punishment5.11Trad