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Peak Mountain 3

Team Wilder(?)

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Description

Quite the little adventure, with some power, big moves, and a heady but safe finish (or whip). I don't think it gets much traffic cause it was a dirty and chalkless/tickless when I tried, which seemed unique for the read.

Pull a powerfull boulder problem out the roof of the cave, then find your way right and up through big holds and moves throught the next few bolts. As the good holds dissolve, the angle lessens, and you gotta keep your head and power through until you finallay find more good holds. Or basically just holds. Good luck!

Location

About 20' past the dihedral for Earth-Bound Misfit, look for the bolt up and left from a cave, and a few more traversing right and eventually up.

Protection

4 bolts, bolted anchor